Epic PVP: Fantasy
BGG rank
BGG #6,975
BGG rating
6.4

Epic PVP: Fantasy

2015

Rules assistance for Epic PVP: Fantasy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 10+
  • Complexity 2.1/5

For 2 players

Rules assistant for Epic PVP: Fantasy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Epic PVP: Fantasy is a board game released in 2015 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Ryan Miller and Luke Peterschmidt and its main mechanics are Variable Player Powers, Hand Management, and Take That.

Expansions

Similar games

About the game

Epic PVP: Fantasy is a head-to-head battling card game. At the start of the game, each player chooses a class deck and a race deck, then shuffles them together to create unique character combinations, such as a Human Paladin or Goblin Druid. Each combination creates unique tactics and strategies to use when you battle. The goal of the game is to defeat your opponent by reducing them to zero life. Players do this by playing moves that act as both attacks and blocks as well as with special cards and abilities granted by the player's choice of class and race. During a turn, a player adds cards to their "aggression pile", then chooses how many cards to draw from their aggression pile into their hand. The player uses the aggression provided by the cards that remain in their aggression pile to play move cards to block incoming enemy attacks. If an attack isn't blocked, the player takes damage, specifically one damage per unblocked enemy attack. Then all the moves played by that player become attacks for the opponent to deal with on the opponent's next turn. There's more to it than that, but those are the basics...

Publishers

  • Pegasus Spiele
  • Alderac Entertainment Group
  • Fun to 11

Questions and answers

Epic PVP: Fantasy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.