
- BGG rank
- BGG #200
- BGG rating
- 7.9
Xia: Legends of a Drift System
- 3–5 players
- 60–180 min
- Complexity 3.2/5
- 2014

Rules assistance for Es geht seinen Gang
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Es geht seinen Gang is a board game released in 1997 for 2–6 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move.
This semi-satirical game casts each player in the role of a citizen of East Germany from birth to eventual death. Players move along a serpentine series of paths representing childhood, schooling, and career choices while collecting points for health, intelligence, money, and career. On certain spaces, accumulated points can be traded in for a spouse, career advancement, or various consumer goods. Once all players have reached their final destination the player with the most victory points from his or her various acquisitions wins the game.
Es geht seinen Gang supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Es geht seinen Gang is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Es geht seinen Gang for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Es geht seinen Gang has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Es geht seinen Gang are Roll / Spin and Move. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Es geht seinen Gang and want something comparable.
The catalogue lists Es geht seinen Gang as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.