Escape Room: The Game – The Break In
BGG rating
7.0

Expansion for Escape Room: The Game

Escape Room: The Game – The Break In

2020

Rules assistance for Escape Room: The Game – The Break In

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 60 min
  • 16+

Rules assistant for Escape Room: The Game – The Break In

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape Room: The Game – The Break In is an expansion for Escape Room: The Game released in 2020 for 3–5 players, 60 minutes per game, and ages 16 and up. Its main mechanics are Deduction, Cooperative Game, and Elapsed Real Time Ending.

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About the game

Tomorrow is the big opening of the new exhibition of famous artist Flora Galow, featuring her newest masterpiece. The public hasn't laid eyes on the masterpiece yet and if it's up to you and your crew, they never will. If all goes well, the public will be admiring a forgery tomorrow. You look around and see some documents and two empty cups on the director’s desk. It seems like the director had tea with someone. At the other side of the room is a door with a fingerprint scanner...

Publishers

  • Cranio Creations
  • Identity Games International B.V.

Questions and answers

Escape Room: The Game – The Break In supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.