
- BGG rating
- 7.3
Escape Room: The Game – Down Below
- 2–5 players
- 15 min
- 2019

2017
Rules assistance for Escape Room: The Game – Virtual Reality
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Escape Room: The Game – Virtual Reality is a board game released in 2017 for 3–5 players, 60 minutes per game, and ages 16 and up. Its main mechanics are Deduction, Cooperative Game, and Elapsed Real Time Ending.
Can players work together to complete adventures in a new virtual environment? Escape Room: Das Spiel - Virtual Reality includes a pair of virtual reality goggles that allows players to enter the game world live with the Escape Room app. Trapped in a submarine or crashed with a helicopter, the players must work together to complete the adventure successfully and free themselves from the predicament, but there is not much time to do this. In just one hour, all tasks have to be solved in order to win together! The interactive environments to the adventures are 360° scenes with many hidden puzzles and moving objects. Only through good communication will players be able to solve all tasks. In the new Chrono Decoder app, the codes can be entered quickly and easily. (The Chrono Decoder from the base game can also still be used.) Escape Room: Virtual Reality lets players dive into new game environments. The players are no longer just players but part of the adventure. A unique experience that no one will ever forget! Escape Room The Game: Virtual Reality can be played with or without the original base game. Requires a smartphone with Escape Room The Game app download.
Escape Room: The Game – Virtual Reality supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Escape Room: The Game – Virtual Reality is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Escape Room: The Game – Virtual Reality for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Escape Room: The Game – Virtual Reality has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Escape Room: The Game – Virtual Reality belongs to these categories: Puzzle and Electronic. Its main mechanics are Deduction, Cooperative Game, and Elapsed Real Time Ending. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Escape Room: The Game – Virtual Reality as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.