
- BGG rating
- 7.5
Escape: The Curse of the Temple – Big Box
- 1–6 players
- 10 min
- Complexity 1.5/5
- 2014

Expansion for Escape: The Curse of the Temple
2015
Rules assistance for Escape: The Curse of the Temple – Queenie 10: Totem Chamber
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Escape: The Curse of the Temple – Queenie 10: Totem Chamber is an expansion for Escape: The Curse of the Temple released in 2015 for 1–6 players, 10 minutes per game, and ages 8 and up. It was designed by Kristian Amundsen Østby and Chad Krizan and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.
Escape: The Curse of the Temple – Totem Chamber is an expansion for the Escape base game that includes single game board on which players must activate gems by stacking their dice in the middle of the chamber. A die can be stacked only if it shows either a golden or black mask. If they stack 5 dice, they activate 1 gem; if they stack 10 dice, they activate 2 gems.
Escape: The Curse of the Temple – Queenie 10: Totem Chamber supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Escape: The Curse of the Temple – Queenie 10: Totem Chamber is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Escape: The Curse of the Temple – Queenie 10: Totem Chamber for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Escape: The Curse of the Temple – Queenie 10: Totem Chamber has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Escape: The Curse of the Temple – Queenie 10: Totem Chamber belongs to these categories: Dice, Action / Dexterity, and Exploration. Its main mechanics are Dice Rolling, Tile Placement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Escape: The Curse of the Temple – Queenie 10: Totem Chamber are: Kristian Amundsen Østby and Chad Krizan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Escape: The Curse of the Temple – Queenie 10: Totem Chamber as an expansion for Escape: The Curse of the Temple. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Escape: The Curse of the Temple to use it. Check that your edition of Escape: The Curse of the Temple is compatible, as some expansions were revised between editions.