Escape: The Curse of the Temple – Queenie 5: Quest Chambers
BGG rating
7.5

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 5: Quest Chambers

2014

Rules assistance for Escape: The Curse of the Temple – Queenie 5: Quest Chambers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 10 min
  • 12+
  • Complexity 1.4/5

Rules assistant for Escape: The Curse of the Temple – Queenie 5: Quest Chambers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape: The Curse of the Temple – Queenie 5: Quest Chambers is an expansion for Escape: The Curse of the Temple released in 2014 for 1–6 players, 10 minutes per game, and ages 12 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.

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About the game

Queenie 5 for Escape. 3 new quest chambers (chaos chamber, constellation chamber and snake pit) and 3 new curses (mind control, pitfall and magical bond) Chaos Chamber - All adventurers must be in this chamber at the same time and draw 1 curse each to complete this task. Constellation Chamber - All players must be in the corresponding chambers and roll 2 keys to complete the task. A sixth player need not do anything to complete this task. 1: The Constellation Chamber 2: The Starting Chamber 3: A Triple Gem Chamber 4: A Single Gem Chamber 5: The Exit Chamber Snake Pit - The player who discovers the snake pit takes 1 snake token for every other adventurer and adds them to each of their chambers. First all token snakes must be defeated with 2 torches while in the same chamber as the token. After that has been completed, players must defeat the mother snake in the chamber using 5 torches to complete this task. Mind Control - You are not allowed to touch your adventurer figure, the draw pile, or gems on the depot. Other players must move them for you. Pitfall - Immediately place your adventurer figure back in the starting chamber. Then discard this curse. Magical Bond - You must have 1 hand touching another player at all times.

Questions and answers

Escape: The Curse of the Temple – Queenie 5: Quest Chambers supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.