
- BGG rank
- BGG #29,444
- BGG rating
- 4.2
Batman Returns 3-D Board Game
- 2–4 players
- 30 min
- Complexity 1.0/5
- 1992

1982
Rules assistance for E.T.: The Extra-Terrestrial
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
E.T.: The Extra-Terrestrial is a board game released in 1982 for 2–4 players, 10 minutes per game, and ages 7 and up. Its main mechanics are Roll / Spin and Move and Dice Rolling.
This is a simple game in which players roll dice and move about the gameboard attempting to collect the items that E.T. needs to phone home. Along the way you'll have to hide him from your parents (using his clever Halloween costume) and go on the magical bicycle ride through the skies (with the use of special Elliott cards). The object is to be the first player to get E.T. to the three-dimensional spaceship that sits in the middle of the board. Obviously intended for children, this game is mostly a merchandising tie-in for the movie but is at the least an interesting piece for an E.T. enthusiast.
E.T.: The Extra-Terrestrial supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for E.T.: The Extra-Terrestrial is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists E.T.: The Extra-Terrestrial for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
E.T.: The Extra-Terrestrial has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
E.T.: The Extra-Terrestrial belongs to these categories: Children's Game, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Roll / Spin and Move and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists E.T.: The Extra-Terrestrial as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.