
- BGG rating
- 7.2
Russia at War
- 2–4 players
- 300 min
- Complexity 3.0/5
- 1995

1993
Rules assistance for Europe at War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Europe at War is a board game released in 1993 for 2–5 players, 300 minutes per game, and ages 12 and up. It was designed by Frank W. Zenau and its main mechanics are Area Movement, Dice Rolling, and Simulation.
This game resembles Axis & Allies, with some more complex rules. From the manual: Europe at War is a multi-player game that is a simulation of World War II in Europe. One or two players play the side of the Axis Powers and one or three players play the side of the Allied Powers. The object for the Axis Players is to conquer Europe while the Allied Players must try to stop them. In order to achieve their goals, the players have at their disposal playing pieces that represent infantry, tanks, planes, bombers and various types of combat vessels. These pieces are built by each player in accordance to the amount of money the player has available and to the force pool available. During each turn, all players have the opportunity to move, to perform combat and to built additional units. Expanded by: Russia at War List of box content (unverified from new copy though): 1 game board (folded map) 1 rules booklet 1 errata sheet 1 Battle board (just sturdy paper) 4 setup charts (detailing setup of each faction) 6 Eight-sided dice 19 red plastic tokens 51 white plastic tokens Army specific tokens - 47 Germany, 13 Italy/Minors, 13 Great Britain, 20 Soviet, 13 USA, 13 France Each faction come with plastic army miniatures in the following composition: 8 infantry, 2 bombers, 3 fighters, 3 tanks, 3 transports, 1 aircraft carrier, 2 battleships, 6 cruisers, 3 submarines, 2 anti aircraft guns, 1 sub pen, 1 factory NOTE: Germany and Great Britain has double the number of each army miniatures!
Europe at War supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Europe at War is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Europe at War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Europe at War has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Europe at War belongs to these categories: Economic, Wargame, and World War II. Its main mechanics are Area Movement, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Europe at War are: Frank W. Zenau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Europe at War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.