
- BGG rank
- BGG #131
- BGG rating
- 8.1
Dwellings of Eldervale
- 1–5 players
- 60–150 min
- Complexity 3.2/5
- 2020

Rules assistance for Evenfall: The Crystal Path
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Evenfall: The Crystal Path is an expansion for Evenfall released in 2024 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Stefano Di Silvio and its main mechanics are Variable Player Powers, Hand Management, and End Game Bonuses.
Once again, the World-Tree opens its gateways and the supernatural awakens. But this time it doesn’t just mark the beginning of a new era. With the dawn of a new era, magic that was once believed to be lost flows through the land via the Crystal Path, drawing in new clans from far and wide. There is much to discover but the goal remains the same: Fight to secure a place on the magical throne! This expansion to the base game Evenfall contains two new clans, a Crystal Path and many new Rituals, Specialists and Places of Power to explore. With a new catalyst - the crystal - you will unveil a new form of magic. Parts of this expansion can be modularly integrated into the base game. —description from the publisher
Evenfall: The Crystal Path supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Evenfall: The Crystal Path is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Evenfall: The Crystal Path for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Evenfall: The Crystal Path has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Evenfall: The Crystal Path belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Evenfall: The Crystal Path are: Stefano Di Silvio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Evenfall: The Crystal Path as an expansion for Evenfall. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Evenfall to use it. Check that your edition of Evenfall is compatible, as some expansions were revised between editions.