
- BGG rank
- BGG #5,287
- BGG rating
- 6.8
Lunar
- 2–4 players
- 20 min
- Complexity 1.9/5
- 2024

2023
Rules assistance for Extreme Tricks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Extreme Tricks is a board game released in 2023 for 3–4 players. It was designed by Masato Uesugi and its main mechanics are Trick-taking.
Extreme Tricks is a trick-taking game for three to four players where players will be bidding not on how many tricks they'll win, but how many conditions they'll achieve - such as leading to a trick and losing or taking exactly 4 tricks. The game lasts 4 rounds, each divided into 12 tricks, and those are divided into 3 stages of four tricks each. Six condition cards are dealt out which deal with what card you play, and six condition cards are dealt out which deal with what cards you've taken. New condition cards are revealed for each round. After the cards have been dealt, players first bid on how many of the conditions they will achieve this hand. Then, the player takes half of the bits used to make that bid and places them on specific conditions they plan to achieve. Afterwards, they play a must follow trick-taking game with a randomly determined trump suit. The player with the most points when the game ends is the winner.
Extreme Tricks supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Extreme Tricks has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Extreme Tricks belongs to these categories: Card Game. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Extreme Tricks are: Masato Uesugi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Extreme Tricks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.