
- BGG rank
- BGG #8,208
- BGG rating
- 6.8
Kings Cribbage
- 2–4 players
- 30 min
- Complexity 1.9/5
- 1997

2001
Rules assistance for Face-it
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Face-it is a board game released in 2001 for 2–4 players, 20 minutes per game, and ages 5 and up. It was designed by Gary Cowley, Roy Cowley, and Wayne Hurley and its main mechanics are Tile Placement.
On a grid you place one of your 4 tiles on the board trying to make as large sets as possible. There are four colours (faces) and a special white tile. You get points for how large the group of like faces that border on each other are. The points are taken from your neighbor. The points are in the form of coins from 1 to 5 in worth forcing kids to actually do math (shudder). The tiles is replaced after playing and if the white tile is drawn it allows the player to steal a tile from another player and the white tile is then replaced in the bag for others to possibly draw again in the future. For the younger kids it can teach color matching. You can also play with the expressions on the tiles (Happy, sad, scared and mad), such as when you play a tile you have to make the expression. A simple game for ages 3 to 7 (although the box says 5 and up)
Face-it supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Face-it is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Face-it for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Face-it has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Face-it belongs to these categories: Children's Game and Abstract Strategy. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Face-it are: Gary Cowley, Roy Cowley, and Wayne Hurley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Face-it as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.