
- BGG rank
- BGG #10,952
- BGG rating
- 7.1
Warhammer 40,000: Codex
- 2 players
- 120 min
- Complexity 3.4/5
- 1994

Rules assistance for Fairy Meat: Clockwork Stomp
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fairy Meat: Clockwork Stomp is an expansion for Fairy Meat released in 2001 for 2–100 players, 60 minutes per game, and ages 12 and up. It was designed by Sky Leaton, Peter Ashton, and Brian van Hoose.
Clockwork Stomp is the first supplement for Kenzer & Company's acclaimed actual-size miniatures wargame, Fairy Meat. Gnomes: Clockwork Stomp contains background information and rules for gnomes, all-new gnome and fairy weapons, special gnomic equipment, status cards and counters, and battle scenarios. Fully compatible with Fairy Meat, Clockwork Stomp is also self-standing game in itself, complete with all the gameplay rules you'll need to load up and march into battle against other wee folk! Slow, weak, and plodding, gnomes make up for their physical shortcomings with deadly ordnance, sinister gizmos and swift trigger fingers. With weapons ranging from the simple Iron Pistol to the horrifying Chainkiller Autocannon, these bearded brains are certainly nothing to laugh at! And with the addition of a mechanical limb or two, even hand-to-hand problems can be overcome- with some small sacrifices... The gnomes are joined in battle by their mechanical minions, the clockwork fairies. With a mechanical, propeller-driven body and a living fairy head, the gun-toting clock-fairies provide speedy support for their gnomic masters' field operations. Rules are also provided for Rogue Clocks, liberated Clockwork Fairies for use in your own Fairy warband! Also included are rules for the magic-wrench-wielding gremlins (foes of anything with moving parts) and an array of gnomic equipment, including toxic Faecide Foggers, Pipe Bombs, and the short-lived Hatbots. Expands: Fairy Meat
Fairy Meat: Clockwork Stomp supports 2–100 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fairy Meat: Clockwork Stomp is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fairy Meat: Clockwork Stomp for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fairy Meat: Clockwork Stomp has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fairy Meat: Clockwork Stomp belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Fairy Meat: Clockwork Stomp and want something comparable for your next game night.
The credited designers of Fairy Meat: Clockwork Stomp are: Sky Leaton, Peter Ashton, and Brian van Hoose. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fairy Meat: Clockwork Stomp as an expansion for Fairy Meat. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fairy Meat to use it. Check that your edition of Fairy Meat is compatible, as some expansions were revised between editions.