
- BGG rank
- BGG #3,108
- BGG rating
- 6.9
Onward to Venus
- 2–5 players
- 90–120 min
- Complexity 2.6/5
- 2014

Rules assistance for Fall of the Roman Empire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fall of the Roman Empire is a board game released in 2011 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Martin Wallace and its main mechanics are Dice Rolling and Point to Point Movement.
Third of the Spielbox Wallace Edition Games. Barbarians invade the crumbling Roman Empire. Once they reach Rome or when the last coin has been taken from the board the game ends. Whoever held on to the most provinces on the board wins the game. To start, every player places his pieces on provinces on the map, every province gets a coin as well. Possible actions per round are determined by throwing 3 dice per player, then placing a chit of this player in the corresponding box. Once every player has rolled and placed his chits the actions are taken, starting with the 1 box up to the 6 box. For every chit in the box one appropriate action is taken by that player. 1, 3 and 5 is a barbarian attack, 2 and 4 allows a player to attack, 6 is taxation. Attacks are resolved by throwing 3 dice, any double causes one hit and eliminates the defending piece, a triple allows for a barbarian breakthrough and eliminates another piece adjacent to the original defender. Taxation allows for a maximum of three coins taken from the board.
Fall of the Roman Empire supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fall of the Roman Empire is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fall of the Roman Empire for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fall of the Roman Empire has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fall of the Roman Empire belongs to these categories: Ancient. Its main mechanics are Dice Rolling and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fall of the Roman Empire are: Martin Wallace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fall of the Roman Empire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.