
- BGG rank
- BGG #532
- BGG rating
- 7.4
Firefly: The Game
- 1–4 players
- 120–240 min
- Complexity 3.0/5
- 2013

Rules assistance for Fallen Land: A Journey into Darkness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fallen Land: A Journey into Darkness is an expansion for Fallen Land: A Post Apocalyptic Board Game released in 2017 for 1–6 players, 60–360 minutes per game, and ages 14 and up. It was designed by Sean Cahill and Jon Lonngren and its main mechanics are Variable Player Powers, Trading, and Area Movement.
1st expansion for Fallen Land. Now you can play solo or up to 6 players. 108 New cards add 20% to the core set.
Fallen Land: A Journey into Darkness supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fallen Land: A Journey into Darkness is 60–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fallen Land: A Journey into Darkness for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fallen Land: A Journey into Darkness belongs to these categories: Card Game, Economic, and Adventure. Its main mechanics are Variable Player Powers, Trading, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fallen Land: A Journey into Darkness are: Sean Cahill and Jon Lonngren. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fallen Land: A Journey into Darkness as an expansion for Fallen Land: A Post Apocalyptic Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fallen Land: A Post Apocalyptic Board Game to use it. Check that your edition of Fallen Land: A Post Apocalyptic Board Game is compatible, as some expansions were revised between editions.