Fallujah, 2004: City Fighting in Iraq
BGG rank
BGG #21,648
BGG rating
6.5

Fallujah, 2004: City Fighting in Iraq

2016

Rules assistance for Fallujah, 2004: City Fighting in Iraq

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • Complexity 2.5/5

For 1 player

Rules assistant for Fallujah, 2004: City Fighting in Iraq

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fallujah, 2004: City Fighting in Iraq is a board game released in 2016 for 1 player. It was designed by Joseph Miranda and its main mechanics are Simulation and Solo / Solitaire Game.

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About the game

Fallujah, 2004: City Fighting in Iraq is a solitaire wargame system covering the Coalition fight to retake the city of Fallujah from Iraqi insurgents in 2004. This led to two battles, the first in April and the second in November. These became some of the biggest engagements of the Gulf War. The player controls Coalition forces while the game system controls the Opposition forces (the Insurgents), known in the game as OPFOR. This game includes scenarios for both battles for Fallujah, as well as a scenario allowing you to fight the entire campaign. Modern War #23, May-June 2016

Publishers

  • Decision Games (I)

Questions and answers

Fallujah, 2004: City Fighting in Iraq supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.