
- BGG rank
- BGG #11,537
- BGG rating
- 7.9
Carnevale: Vicious Fighting Along the Canals of Venice
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2011

2017
Rules assistance for Fanhunter: Urban Warfare
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fanhunter: Urban Warfare is a board game released in 2017 for 2 players, 45 minutes per game, and ages 14 and up. It was designed by David Esbri and its main mechanics are Dice Rolling and Chit-Pull System.
Description from the publisher: Welcome to Barnacity! Consider yourself under arrest. Fanhunter is a crazy and violent universe set in the near future, in which all forms of geek culture and entertainment have been banned. But the brave members of the Resistance are determined to fight...for their right...to party! Fanhunter: Urban Warfare is a a board game with miniatures for two or more players. Players alternate turns in which they move their miniatures on the different boards in order to complete any of the pre-designed missions. Each of the players will draw an activation counter from a bag in order to know which side's turn it is. Then they will be able to activate any of their units or characters. Characters can perform actions, using D6s in order to determine success. Players will roll against a threshold number, and each result equal or higher than said threshold will result in a success. The game includes a complete campaign with eight missions, which offer a narrative experience if played in order. The game also includes rules to design your own adventures, which expands the gaming lifespan of this game.
Fanhunter: Urban Warfare supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fanhunter: Urban Warfare is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fanhunter: Urban Warfare for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fanhunter: Urban Warfare has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fanhunter: Urban Warfare belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Dice Rolling and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fanhunter: Urban Warfare are: David Esbri. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fanhunter: Urban Warfare as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.