
- BGG rank
- BGG #4,437
- BGG rating
- 6.8
Elawa
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2023

Rules assistance for Faraway: Beyond the Veil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Faraway: Beyond the Veil is an expansion for Faraway released in 2026 for 2–6 players, 15–30 minutes per game, and ages 10 and up. It was designed by Corentin Lebrat and Johannes Goupy and its main mechanics are Contracts.
Your travels through Alula have sharpened your senses. You are more attuned to the world of the Spirits—those who, immersed in their millennia-long slumber, watch over the world of the living. Aware of their presence, you strive to reestablish the connection so that you may live in harmony with them. Beyond the Veil brings common objectives to Faraway, in the shape of 13 Spirit cards. The first player to complete an objective (or to expand on it, if they already met the requirements when the card was made available) slip the Spirit card underneath the last Region card they played, granting it new resources and scoring. -description from publisher
Faraway: Beyond the Veil supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Faraway: Beyond the Veil is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Faraway: Beyond the Veil for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Faraway: Beyond the Veil has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Faraway: Beyond the Veil belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Contracts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Faraway: Beyond the Veil are: Corentin Lebrat and Johannes Goupy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Faraway: Beyond the Veil as an expansion for Faraway. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Faraway to use it. Check that your edition of Faraway is compatible, as some expansions were revised between editions.