
- BGG rank
- BGG #4,437
- BGG rating
- 6.8
Elawa
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2023

Rules assistance for Faraway: People From Below
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Faraway: People From Below is an expansion for Faraway released in 2024 for 2–7 players, 25 minutes per game, and ages 10 and up. It was designed by Corentin Lebrat and Johannes Goupy and its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting.
The continent Alula always has more surprises in store! Two ancient people come to meet you: the Guides and the Three-Eyed Ones. They both bring new ways of acquiring fame... By adding this expansion to the base game, you may even play Faraway with 7 players. —description from the publisher This expansion features 5 Region cards with a new gray Biome, Mystical Havens (with a band of icons across the center), which were already present on 25 Sanctuary cards in the base game (and 4 Sanctuary cards in this expansion). One new Region card scores 4 VP per Mystical Haven card (and requires 2x of each resource icon as a prerequisite - 6 total).
Faraway: People From Below supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Faraway: People From Below is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Faraway: People From Below for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Faraway: People From Below has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Faraway: People From Below belongs to these categories: Card Game, Fantasy, and Adventure. Its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Faraway: People From Below are: Corentin Lebrat and Johannes Goupy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Faraway: People From Below as an expansion for Faraway. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Faraway to use it. Check that your edition of Faraway is compatible, as some expansions were revised between editions.