Faux•Cabulary
BGG rank
BGG #21,866
BGG rating
5.8

Faux•Cabulary

2011

Rules assistance for Faux•Cabulary

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 20–30 min
  • 13+
  • Complexity 1.1/5

For 3 players

Rules assistant for Faux•Cabulary

What would you like to know?

Answers come from the official rulebook, with the page to check.

Faux•Cabulary is a board game released in 2011 for 3–7 players, 20–30 minutes per game, and ages 13 and up. It was designed by Matthew Nuccio.

Expansions

Similar games

About the game

In Faux•Cabulary, players create new words for descriptions that lack appropriate nomenclature by using randomly drawn "word segment" dice included in the game. Each round, one player is the Wordmeister while the other players draw three word cubes at random from the box. The Wordmeister reads a Faux•Cabulary card out loud, e.g., "The compulsion to pop bubblewrap", then each player creates a word using 1-3 of his cubes – perhaps "Bust-O-Ific" – and conceals the word in a plastic holder. The Wordmeister mixes the words in their plastic holders (so that she doesn't know who created which word), reveals them one-by-one, then awards the card to whoever submitted the word that (in her mind) best matches the definition. Players then return all the dice, and the Wordmeister position rotates clockwise. Whoever claims the required number of Faux•Cabulary cards first wins!

Publishers

  • Out of the Box Publishing

Questions and answers

Faux•Cabulary supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.