
- BGG rank
- BGG #4,453
- BGG rating
- 7.5
Federation Commander: Klingon Border
- 2–8 players
- 60 min
- Complexity 3.4/5
- 2005

Rules assistance for Federation Commander: Klingon Space
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Federation Commander: Klingon Space is an expansion for Federation Commander: Romulan Border released in 2006 for 2–8 players and ages 10 and up. It was designed by Stephen V. Cole and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.
Federation Commander has two base games: Klingon Border (which is the same as Federation Commander: Academy + Graduation) and Romulan Border. When placed together, you have ships for the United Federation of Planets and the four major empires that surround them. If you already have Romulan Border and want to add the Klingon and Kzintis, instead of buying Klingon Border (or Academy + Graduation), you can buy this discounted package that includes the non-duplicated parts of Klingon Border, such as the counters, ship cards, reference cards, and a special ship/scenario book. This package does not include the hard-mounted maps, the box, marker, dice.
Federation Commander: Klingon Space supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Federation Commander: Klingon Space for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Federation Commander: Klingon Space belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Federation Commander: Klingon Space are: Stephen V. Cole. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Federation Commander: Klingon Space as an expansion for Federation Commander: Romulan Border. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Federation Commander: Romulan Border to use it. Check that your edition of Federation Commander: Romulan Border is compatible, as some expansions were revised between editions.