
- BGG rank
- BGG #10,804
- BGG rating
- 6.4
Feelinks
- 3–8 players
- 20–40 min
- Complexity 1.1/5
- 2015

2019
Rules assistance for Feelinks Revelations
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Feelinks Revelations is a board game released in 2019 for 2–8 players, 30 minutes per game, and ages 16 and up. It was designed by Vincent Bidault and its main mechanics are Storytelling, Cooperative Game, and Betting and Bluffing.
Feelinks Revelations is the adult stand-alone sequel to Feelinks. After the success of the first, children-oriented, version, Act In Games has decided to expand the Feelinks experience to adults. The game is now fully cooperative and plays in about 30 minutes for 2 to 8 players. While never being rude or inappropriate, this version of the game presents over 300 new situations intended for adults and teenagers over 16. During a game, you : Pick a card and chose a situation to read. Choose the emotion that matches how you feel and correctly estimate your fellow players' feelings. Show your mutual choices, reveal the correct estimation, then take a step, if needed, on the empathy track, then go again. As the main course of a romantic evening or as the dessert of good game night with friends, Feelinks Revelations will test how well players know each other... Will you reach the top of the empathy track ? —description from the publisher
Feelinks Revelations supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Feelinks Revelations is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Feelinks Revelations for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Feelinks Revelations has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Feelinks Revelations belongs to these categories: Card Game, Word Game, and Party Game. Its main mechanics are Storytelling, Cooperative Game, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Feelinks Revelations are: Vincent Bidault. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Feelinks Revelations as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.