
- BGG rank
- BGG #10,982
- BGG rating
- 8.0
Armello: The Board Game
- 2–4 players
- 120–180 min
- Complexity 3.3/5
- 2026

2015
Rules assistance for Ferox
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ferox is a board game released in 2015 for 2 players, 60–90 minutes per game, and ages 18 and up. It was designed by Ryan Sheffield and its main mechanics are Variable Player Powers, Hand Management, and Take That.
A sadistic film crew. Tribes of unforgiving cannibals. A battle of unparalleled brutality. 2 players MUST fight to the death in a jungle of HORRORS where there is only one law: KILL OR BE KILLED. Ferox is an asymmetrical 2-player card battling game inspired by the cannibal exploitation films of the 1970's and 80's. One player controls a film crew that has crashed in a hostile jungle and must escape, the other plays the native tribes intent on destroying any trace of the invaders. Through careful card drafting, hand management, and the manipulation of a shared resource pool, players must outwit each other and achieve their goals at all costs.
Ferox supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ferox is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ferox for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ferox has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ferox belongs to these categories: Card Game, Fighting, and Horror. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ferox are: Ryan Sheffield. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ferox as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.