
- BGG rank
- BGG #10,450
- BGG rating
- 6.5
Dragon Valley
- 2–4 players
- 120 min
- Complexity 3.1/5
- 2012

2010
Rules assistance for Field Hospital
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Field Hospital is a board game released in 2010 for 2–5 players, 60 minutes per game, and ages 13 and up. It was designed by CW Karstens and its main mechanics are Dice Rolling.
It is war time and the injured need medical attention immediately. Grab the required medical supplies and attend to the patients before they succumb to their wounds. The more severe the situation, the more medical supplies required and therefore, the more prestige you gain. Get ready though. As the medical supplies are limited, you may find your competitive peers grabbing the last batch of bandages or antibiotics before you. After setting up the hospital wards, a rush of patients arrive in the form of cards. Also, five dice are rolled and added to the common supply cabinet. Each die matches a medical supply type needed to heal the various patients. Players take turns selecting groups of dice from the supply cabinet, equal to six units (pips) of supplies and use them to heal or train for prestige points. Field Hospital plays like a simplified version of Macao. Makes for a great gateway game due to theme and accessibility. Field Hospital is no longer available via The Game Crafter. It is available for free on Tabletop Simulator on Steam:
Field Hospital supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Field Hospital is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Field Hospital for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Field Hospital has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Field Hospital belongs to these categories: Dice, Medical, and Korean War. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Field Hospital are: CW Karstens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Field Hospital as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.