The Korean War: June 1950-May 1951
BGG rank
BGG #4,377
BGG rating
7.7

The Korean War: June 1950-May 1951

1986

Rules assistance for The Korean War: June 1950-May 1951

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 120–900 min
  • 15+
  • Complexity 3.6/5

For 1 player

Rules assistant for The Korean War: June 1950-May 1951

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Korean War: June 1950-May 1951 is a board game released in 1986 for 1–2 players, 120–900 minutes per game, and ages 15 and up. It was designed by Joseph M. Balkoski and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

The Korean War: June 1950-May 1951 is an Operational level wargame simulation of the first year of the conflict for control of the Korean peninsula, from the first North Korean attack, through UN-forces invasion of Inchon and the subsequent drive into North Korea that unleashed the Chinese counter attack. (From back of box): - Two 22 x 34-inch mapsheets. - Scale: 7.5 miles/hex; 1 month/turn; - units are divisions, regiments & brigades.

Questions and answers

The Korean War: June 1950-May 1951 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.