
- BGG rating
- 8.7
Rules assistance for Fields of Fire: The Bulge Campaign
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1 player
- 300 min
- 12+
- Complexity 4.0/5

Rules assistant for Fields of Fire: The Bulge Campaign
What would you like to know?
Answers come from the official rulebook, with the page to check.
Fields of Fire: The Bulge Campaign is an expansion for Fields of Fire released in 2022 for 1 player, 300 minutes per game, and ages 12 and up. It was designed by Ben Hull and its main mechanics are Modular Board, Solo / Solitaire Game, and Campaign / Battle Card Driven.
About the game
The 9th Infantry Regiment “Manchus,” 2nd Infantry Division faced three weeks of intense combat from December 13th, 1944 to January 8th, 1945 as part of the Battle of the Bulge. This campaign covers those critical days. The Campaign consists of seven new missions featuring a new Terrain Deck for the forests, fields, and villages of the Ardennes. The counter sheet includes a U.S. heavy machine gun platoon, Bangalore torpedoes, anti-tank mines, wire entanglements, German tanks, assault guns, Panzergrenadiers, and Volksgrenadiers. We left the “Manchus” of World War Two in Fields of Fire: Volume I at the close of the Normandy Campaign. The 2nd Infantry Division was rapidly moved to join the assault on the port city of Brest, in Brittany. The city was captured after heavy fighting from August 21st to September 18th. By that time, the German resistance elsewhere in France had collapsed, and the 2nd Infantry Division raced to Paris, arriving on September 29th. The rapid advance ended on October 4th when the Division entered the region just east of St. Vith, Belgium called the Schnee Eifel on the highly symbolic German border. The 2nd Infantry Division relieved the 4th and 28th Infantry Divisions, completing the relief on October 5th. Ahead lay the German border, defended by the Siegfried Line cutting across difficult terrain. The “Manchus” were able to incorporate replacements and prepare for whatever would come next throughout October and November. This period saw frequent patrol activity but no major combat actions. On December 10th, the 2nd Infantry Division began a relief in place by the 106th Infantry Division. By the 11th, the relief was complete, and the Division gathered at Camp Elsenborn to prepare for the renewed offensive. The attack north through the Siegfried line would commence on December 13th. —description from the publisher
Designers
Publishers
- GMT Games
Questions and answers
Fields of Fire: The Bulge Campaign supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fields of Fire: The Bulge Campaign is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fields of Fire: The Bulge Campaign for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fields of Fire: The Bulge Campaign has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fields of Fire: The Bulge Campaign belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Modular Board, Solo / Solitaire Game, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fields of Fire: The Bulge Campaign are: Ben Hull. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fields of Fire: The Bulge Campaign as an expansion for Fields of Fire. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fields of Fire to use it. Check that your edition of Fields of Fire is compatible, as some expansions were revised between editions.