
- BGG rank
- BGG #2,923
- BGG rating
- 7.6
Spire's End
- 1–2 players
- 15–120 min
- Complexity 2.0/5
- 2019

Rules assistance for Fireteam Zero: Recon Event Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fireteam Zero: Recon Event Pack is an expansion for Fireteam Zero released in 2018 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Christian Leonhard and Mike Langlois and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.
Add 30 all new event cards to your games! Keep your squad guessing with these dangerous and delightful arcane happenings. Compatible with all sets and add-ons! —description from the publisher
Fireteam Zero: Recon Event Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fireteam Zero: Recon Event Pack is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fireteam Zero: Recon Event Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fireteam Zero: Recon Event Pack belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fireteam Zero: Recon Event Pack are: Christian Leonhard and Mike Langlois. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fireteam Zero: Recon Event Pack as an expansion for Fireteam Zero. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fireteam Zero to use it. Check that your edition of Fireteam Zero is compatible, as some expansions were revised between editions.