Five Crowns Junior
BGG rank
BGG #24,041
BGG rating
6.0

Five Crowns Junior

2013

Rules assistance for Five Crowns Junior

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 5+
  • Complexity 1.0/5

Rules assistant for Five Crowns Junior

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Answers come from the official rulebook, with the page to check.

Five Crowns Junior is a board game released in 2013 for 2–6 players, 30 minutes per game, and ages 5 and up. It was designed by Marsha J. Falco and its main mechanics are Hand Management and Pattern Building.

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About the game

In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins. The game lasts five rounds, and one of the suits is wild each round. Each player starts with a hand of five cards, and players play simultaneously, drawing and discarding one card until someone is able to go out. Once a player does so, each other player has one final turn; for each card that a player can't match, she receives a packrat chip. If players tie for treasure chests after five rounds, the player with the fewest packrat chips wins.

Publishers

  • AMIGO
  • Set Enterprises, Inc.

Questions and answers

Five Crowns Junior supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.