Fleet: The Dice Game – Deluxe Extras
BGG rating
7.4

Expansion for Fleet

Fleet: The Dice Game – Deluxe Extras

2018

Rules assistance for Fleet: The Dice Game – Deluxe Extras

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–45 min
  • 8+
  • Complexity 2.0/5

Rules assistant for Fleet: The Dice Game – Deluxe Extras

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fleet: The Dice Game – Deluxe Extras is an expansion for Fleet released in 2018 for 1–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Ben Pinchback and Matt Riddle and its main mechanics are Dice Rolling and Paper-and-Pencil.

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About the game

These were packaged together outside of the Fleet: the Dice Game box. Includes: Fleet: Captain's Club & Research Vessel (playable with the original Fleet game) For Fleet: the Dice game: 5 starting captains that players can draft at the beginning of the game to grant special starting positions 10 Trophy Award cards - 5 of these will provide mid-game bonuses for the first to reach their condition. The other 5 will provide end game bonuses using 1 of the 5 for each game Silkscreened cloth dice bag 4 pens with the Fleet logo on them

Questions and answers

Fleet: The Dice Game – Deluxe Extras supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.