
- BGG rank
- BGG #14,408
- BGG rating
- 7.6
Skirmish Wars: Advance Tactics
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2009

2019
Rules assistance for Flick Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flick Wars is a board game released in 2019 for 1–6 players, 30–60 minutes per game, and ages 12 and up. It was designed by Shaun Austin and Andrew Tullsen and its main mechanics are Variable Player Powers and Secret Unit Deployment.
Flick Wars is a strategy and tactics dexterity game with six factions that range from humans to mechs to alien races. Each faction has a unique set of units. The goal of the game is to eliminate all of the enemy units. The advanced game has specific scenarios and a new game play option which focuses on objective control. Units are discs with a picture representing the type of unit on it. Moving and attacking are both flicks. To move, you just flick your disc; to attack, you need to be in range. When you make a successful attack flick, the target unit flips over and is another obstacle.
Flick Wars supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flick Wars is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flick Wars for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flick Wars has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flick Wars belongs to these categories: Action / Dexterity and Science Fiction. Its main mechanics are Variable Player Powers and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flick Wars are: Shaun Austin and Andrew Tullsen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flick Wars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.