
- BGG rank
- BGG #6,713
- BGG rating
- 6.6
Submarine
- 1–6 players
- 60–180 min
- Complexity 3.2/5
- 1976

Rules assistance for Follow Me!: Mission #3 – Toll Bridge
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Follow Me!: Mission #3 – Toll Bridge is an expansion for Ambush! released in 2007 for 1 player, 240 minutes per game, and ages 12 and up. It was designed by Bart Brunscheen and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.
"Follow Me! Mission #3: Toll Bridge": produced by "BOA Publishing", this unofficial expansion of the Ambush! family of wargames requires both Ambush! and a map from Ambush! Purple Heart to play. This stand-alone mission is the third installment of a planned 4 part series. Toll Bridge is an airborne mission. Your squad has been handpicked for a night drop into a lightly guarded area containing three bridges. You must secure at least one bridge, all three if possible, and hold until dawn when reinforcements supported by tanks will cross. The bridge garrison is small and reported to be staffed by old men and boys. As long as surprise is on your side your men shouldn’t have a problem... You may take your Medic (from Follow Me! - Mission #2) along for the ride. You also receive two Engineers to help with any explosives placed to blow the bridges. You'll even get some heavy weapons to aid you along the way. In addition to Ambush!, this mission requires half map B from the Ambush! Purple Heart module This mission includes the following: - 4 new vehicle summary cards - 21 new soldier cards printed on hard card stock (these must be cut out) - 10 pages of new paragraphs - 2 mission cartridges with 3 conditions - 6 page mission summary with several special rules - 1 wooden building overlay counter printed on hard card stock to be placed on the map. This mission is the most complex of the series to date and it was designed so that it could be enjoyably replayed many times. There are several small events that probably won't occur on every playing and some activations create random placements of enemy forces on the map. (In this way no replay of the mission should be exactly the same and your forces won’t be able to set up ambushes for the Germans as you replay the scenario.) There are even a number of optional objectives that can be achieved in various ways.
Follow Me!: Mission #3 – Toll Bridge supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Follow Me!: Mission #3 – Toll Bridge is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Follow Me!: Mission #3 – Toll Bridge for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Follow Me!: Mission #3 – Toll Bridge has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Follow Me!: Mission #3 – Toll Bridge belongs to these categories: Fighting, Wargame, and Exploration. Its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Follow Me!: Mission #3 – Toll Bridge are: Bart Brunscheen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Follow Me!: Mission #3 – Toll Bridge as an expansion for Ambush!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ambush! to use it. Check that your edition of Ambush! is compatible, as some expansions were revised between editions.