
- BGG rank
- BGG #3,771
- BGG rating
- 8.6
League of Dungeoneers
- 1–4 players
- 90–180 min
- Complexity 4.2/5
- 2022

1980
Rules assistance for Food Fight
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Food Fight is a board game released in 1980 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Bryce Knorr and its main mechanics are Square Grid, Grid Movement, and Paper-and-Pencil.
This game first appeared in the The Dragon magazine issue #44 and was also released as part of the The Best of Dragon Magazine Games boxed set. Food Fight is a quite detailed, "wargame representation" of a school cafeteria food fight. The players control a student each with an action point allowance and an appearance rating which determine how much food he can absorb before being out. Characters that are better at attacking generally also have a lower threshold for absorbing damage. There are also 6 staff members who try to apprehend the students. The game also has details for multiple types of foods with various ratings for each projectile's: range, slipperiness (used when they land on the floor), to-hit values and damage numbers. All results are determined with a simple d6 roll and you can even send an entire tray flying with or without food and cafeteria tables may be flipped over for even more mayhem. The advanced game adds a lot to the game. The combat chart lists 30 food types each with 3 different attack modes and 7 ratings for each. There is an accuracy modification chart included. The "last man" standing wins.
Food Fight supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Food Fight is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Food Fight for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Food Fight has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Food Fight belongs to these categories: Fighting and Humor. Its main mechanics are Square Grid, Grid Movement, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Food Fight are: Bryce Knorr. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Food Fight as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.