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- BGG rating
- 6.3
For the Crown: Cover of Night Expansion Kit 1
- 2 players
- 30 min
- 2011

2011
Rules assistance for For the Crown
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
For the Crown is a board game released in 2011 for 2 players, 30–60 minutes per game, and ages 12 and up. It was designed by Jeremy Lennert and its main mechanics are Hand Management, Grid Movement, and Open Drafting.
Civil war has broken out between two royal brothers over the succession of the kingdom, and the people of a once-peaceful nation must choose sides and rush to war. In For the Crown, you must gather key resources, train an army from scratch, and capture the rival King and Heirs to prove your claim to the throne! In this game that combines the highly popular 'deck-building' mechanic with the most engrossing variations of Chess, do you have what it takes to wisely divide your attention between preparations and military maneuvering? To outpace your opponent’s development while eluding capture? Strategize your position and seize glory in For the Crown! Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 2 on a 9 scale Scale: Each unit represents a brave fighter on the chessboard of battle. Game Components: • One 2-page full color Instructions sheet • One 2-page full color Player Aid sheet • One 8.5” x 16.5” map • 108 double-sided 3/4" unit counters • 100 deck-building cards • Includes Designer's Notes and Optional Rules
For the Crown supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for For the Crown is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists For the Crown for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
For the Crown has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
For the Crown belongs to these categories: Fantasy and Medieval. Its main mechanics are Hand Management, Grid Movement, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of For the Crown are: Jeremy Lennert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists For the Crown as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.