Force Eagle's War
BGG rank
BGG #20,571
BGG rating
6.6

Force Eagle's War

1990

Rules assistance for Force Eagle's War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 180 min
  • 12+
  • Complexity 3.5/5

Rules assistant for Force Eagle's War

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Answers come from the official rulebook, with the page to check.

Force Eagle's War is a board game released in 1990 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Dean Essig and its main mechanics are Hexagon Grid.

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About the game

Force Eagle's War, is the first game in the Tactical Combat Series (TCS) Modern Expansion. It features a hypothetical two day battle between Soviet and US heavy forces on the West Bank of Jordan in the mid-1990's. Nine scenarios are provided including three time-warp scenarios which allow one to use modern forces against World War II forces found in the Bloody 110 game by The Gamers. Game Scale: Game Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full color maps Two dual-side printed countersheets (840 1/2" counters) One 32-page TCS-specific rulebook One 8-page TCS Modern Expansion rulebook One 16-page game specific rulebook One 6-page TCS Charts, Tables, Errata folder Two 6-sided dice

Mechanics

Designers

Publishers

  • The Gamers

Questions and answers

Force Eagle's War supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.