Foretold: Fatesworn
BGG rating
6.5

Expansion for Foretold: Rise of a God

Foretold: Fatesworn

2015

Rules assistance for Foretold: Fatesworn

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–120 min
  • 13+

Rules assistant for Foretold: Fatesworn

What would you like to know?

Answers come from the official rulebook, with the page to check.

Foretold: Fatesworn is an expansion for Foretold: Rise of a God released in 2015 for 2–4 players, 60–120 minutes per game, and ages 13 and up. It was designed by Jay Semerad and its main mechanics are Hand Management, Dice Rolling, and Deck, Bag, and Pool Building.

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About the game

Fatesworn is an expansion to Foretold: Rise of a God in which players take on the role of a deity who gathers followers, builds a temple and then smites rival gods. Foretold is a deck-building game with a tower defense element. During the game you may purchase cards or tiles from the Marketplace to grow your followers and your temple. Players may raid a rivals temple and if they get past defenses, roll a mighty smite die to deal damage. You win the game if you build a full set of 4 aligned Fate Relics or your rivals life points drop to zero. Fatesworn features a number of new and exciting additions to Foretold: Rise of a God including cards that count as having every Fate alignment type and powerful new relics. It adds a new game mechanism called Decree. While a card with Decree is in the Marketplace, its Decree ability is active and affects game play.

Questions and answers

Foretold: Fatesworn supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.