Fortress Sevastopol
BGG rank
BGG #17,171
BGG rating
8.2

Fortress Sevastopol

2017

Rules assistance for Fortress Sevastopol

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Fortress Sevastopol

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fortress Sevastopol is a board game released in 2017 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Christian Diedler and its main mechanics are Dice Rolling and Area-Impulse.

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About the game

October 1941: After the initial success against the Russian "Bear" in the summer of 1941 the German advance slowed down. Hitler advised the commander of the 17th Army, General Erich von Manstein, to take the Crimean Peninsula and the important port of Sevastopol before the winter weather would set in. After a quick successful campaign with the final conquest of the Crimea as its goal, the German Wehrmacht should have gained itself a good stepping stone for the next summer offensive to reach the most important oilfields of the Caucasus. Also the mighty Black Sea Fleet would be disloged to the far away port of Batumi... But history took a different turn. The initial assault failed to take the fortress. The Russians counterattacked in the winter with some success. And so Manstein’s final conquest of the mighty Crimean fortress lasted until July 1942 when there were no more Soviet fighting formations on the Crimea. Fortress Sevastopol is a simulation of the German assault on the Crimean Peninsula. The Germans had to advance to Sevastopol as quickly as possible. Eventually the mighty fortress will have to surrender before the snow falls, which would be a great pleasure for the "Führer". If not, you will have to wait until spring to receive more reserves and finally capture Sevastopol before the game ends. If you play the Russian side: stay cool! Try to avoid losses in the initial onslaught. Collect units and reserves in the winter months for an eventual counterstrike at the German weak points. If this is unsuccessful, go for entrenchments and fight for every meter in Sevastopol til the end. Fortress Sevastopol uses an easy to learn area movement and combat system. A similar system was already used in games like Breakout Normandy, Monty's Gamble - Market Garden, and Storm Over Arhhem. Fortress Sevastopol is Issue #8 in UBB's Command & Strategy magazine series.

Publishers

  • Udo Grebe Gamedesign

Questions and answers

Fortress Sevastopol supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.