
- BGG rank
- BGG #11,611
- BGG rating
- 7.6
World of Draghan: Sneaky Ol' Dragons
- 2–6 players
- 20–40 min
- Complexity 2.0/5
- 2019

Rules assistance for Fortresses & Clans: Gloire et honneur
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fortresses & Clans: Gloire et honneur is an expansion for Fortresses & Clans released in 2017 for 2 players, 40 minutes per game, and ages 14 and up. It was designed by Romain Gaschet and its main mechanics are Turn Order: Time Track, Open Drafting, and Action Queue.
This extension adds new army cards and a new card type : Hero cards. These heroic individuals support the regular troops with their own unique powers and abilities during an assault. What better way to keep an opponent on their toes? When you want to deploy a Hero card from your hand, you simply place it on top of a Troop card already deployed to one of your Ramparts. When that Troop card is activated, the Hero card joins it in the Assault Area. You cannot deploy a Hero directly to an Assault Area. The different effects of these Heroes are as follows: Champion: The Champion increases to 2 Might if a Standard Bearer is present in its Assault Area. The General: Each Soldier card present in the Assault Area grants the General +1 Might. Battle Mage: When activated, move 1 Army card of your choice from one of your opponent's Assault Areas to another. Necromancer: At the end of an Assault, place 1 discarded Army card of your choice in the Necromancer’s Assault Area. Priest: When activated, select 1 Troop card in the War Priest's Assault Area, this unit gains +1 Might during the next Assault resolution. In addition to these Heroes, four new Army cards swell the ranks of the mercenaries engaged in the various battles between the clans: The Cauldron: Cannot be activated. When a Rampart where a Cauldron is deployed is assaulted, destroy 1 assaulting Troop card of your choice. When this card is discarded, move your opponent’s Time token forward by 1 hour. Knights: When assaulting a Breach, Knights gain +1 Might. Spend 2 hours to Redeploy this card to an adjacent Assault Area. Command Tent: When activated, choose 1 Troop card in one of your Assault Areas and redeploy it to one of your Ramparts or Breaches. Veterans: When activated, redeploy 1 Troop card of your choice from your Ramparts to the Veterans' Assault Area. In addition, this expansion continues to expand the abilities of Troops and War Machines. —user summary
Fortresses & Clans: Gloire et honneur supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fortresses & Clans: Gloire et honneur is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fortresses & Clans: Gloire et honneur for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fortresses & Clans: Gloire et honneur belongs to these categories: Card Game, Fantasy, and Medieval. Its main mechanics are Turn Order: Time Track, Open Drafting, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fortresses & Clans: Gloire et honneur are: Romain Gaschet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fortresses & Clans: Gloire et honneur as an expansion for Fortresses & Clans. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fortresses & Clans to use it. Check that your edition of Fortresses & Clans is compatible, as some expansions were revised between editions.