
- BGG rank
- BGG #1,554
- BGG rating
- 7.0
A Touch of Evil: The Supernatural Game
- 2–8 players
- 60–120 min
- Complexity 2.6/5
- 2008

Expansion for Fortune and Glory: The Cliffhanger Game
Rules assistance for Fortune and Glory: Temples and Treasures
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fortune and Glory: Temples and Treasures is an expansion for Fortune and Glory: The Cliffhanger Game for 1–8 players and 90–240 minutes per game. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Push Your Luck, and Area Movement.
Temples and Treasures Expansion adds a host of new rules and cards, focusing on long Lost Treasures, ancient Temples, and the tribal warriors that guard them! New card decks include 'Temple Dangers', 'Temple Guardians' to fight, and powerful 'Relics' found at the heart of each Temple! Also included are plastic figures for new Villains - the Witch Doctor and Amazon Queen, along with figures for their Tribal Guard and Amazon Warrior minions!
Fortune and Glory: Temples and Treasures supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fortune and Glory: Temples and Treasures is 90–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Fortune and Glory: Temples and Treasures belongs to these categories: Adventure and Expansion for Base-game. Its main mechanics are Variable Player Powers, Push Your Luck, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fortune and Glory: Temples and Treasures are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fortune and Glory: Temples and Treasures as an expansion for Fortune and Glory: The Cliffhanger Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fortune and Glory: The Cliffhanger Game to use it. Check that your edition of Fortune and Glory: The Cliffhanger Game is compatible, as some expansions were revised between editions.