
- BGG rating
- 8.2
Изнанка: Кирки и склянки (Flipside: Picks and Vials)
- 1–4 players
- 60–120 min
- 2025

2025
Rules assistance for Flipside
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flipside is a board game released in 2025 for 1–4 players, 60–120 minutes per game, and ages 10 and up. It was designed by Nick Gerts and its main mechanics are Variable Player Powers, Push Your Luck, and Area Movement.
Flipside is a cooperative adventure board game for 1–4 players, set in a surreal, ever-shifting world filled with strange creatures, hidden secrets, and dark humour. Players explore eerie landscapes, help locals, battle terrifying monsters, and make meaningful decisions that shape a branching storyline with multiple endings. Gameplay Overview Each game unfolds over a series of turns where players move across a modular map, explore mysterious locations, and interact with characters and environments. Using action cards, dice rolls, tokens, and special abilities, players work together to complete objectives, overcome challenges, and survive in a world that constantly changes around them. Exploration & Combat New areas are revealed by uncovering map tiles, triggering events, finding resources, and meeting NPCs. Combat is resolved through a combination of dice and cards, encouraging teamwork and strategic choices. As the game progresses, characters can upgrade skills and gain new powers, unlocking different paths through the story. Victory & Replayability To win, players must complete the central mission, such as defeating a powerful enemy, solving a major mystery, or surviving a critical event. However, every decision influences the outcome. With a nonlinear story and multiple endings, Flipside offers high replayability and a unique narrative each time you play.
Flipside supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flipside is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flipside for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flipside has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flipside belongs to these categories: Fantasy, Humor, and Exploration. Its main mechanics are Variable Player Powers, Push Your Luck, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flipside are: Nick Gerts. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flipside as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.