
- BGG rank
- BGG #24,744
- BGG rating
- 5.7
Zama: Hannibal versus Scipio
- 2 players
- 90 min
- Complexity 2.1/5
- 1992

1992
Rules assistance for Four Battles of the Ancient World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Four Battles of the Ancient World is a board game released in 1992 for 1–2 players, 60 minutes per game, and ages 10 and up. It was designed by Wayland Grace and Larry Baggett and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Includes: Arbela - Alexander vs. Darius Cannae - Roman Consul Varro vs. Hannibal Pharsalus - Julius Caesar vs. Pompey Teutoburger Wald - Roman Govenor Varus vs. Germanic Tribes Each battle has its own scenario, map and 100 counters. Introductory, Basic and Advanced Rules. Also available as a box set with other volumes: Battles of the Ancient World Volume II Battles of the Ancient World Volume III
Four Battles of the Ancient World supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Four Battles of the Ancient World is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Four Battles of the Ancient World for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Four Battles of the Ancient World has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Four Battles of the Ancient World belongs to these categories: Wargame and Ancient. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Four Battles of the Ancient World are: Wayland Grace and Larry Baggett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Four Battles of the Ancient World as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.