
- BGG rank
- BGG #17,209
- BGG rating
- 6.6
Connec'Team
- 3–6 players
- 10–20 min
- Complexity 2.0/5
- 2020

2021
Rules assistance for Fragments
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fragments is a board game released in 2021 for 2–6 players, 30–120 minutes per game, and ages 10 and up. It was designed by Théo Rivière and Jonathan Favre-Godal and its main mechanics are Cooperative Game and Narrative Choice / Paragraph.
You travel through time and space. Each jump, you embody a being of whom you feel his or her memories and feelings. Together, gather the fragments to know what you are doing here. Cooperate to create this reality. Together, explore two different worlds : The post-apocalyptic world or the dimension of extraordinary people through 4 themes each. An undead invasion A natural disaster A nuclear catastrophe An alien encounter The defense of your city Protection of your world from the galaxy The extraordinary people's school The Evil brotherhood For each game, you receive a character that you define in a few seconds to start the adventure. At each round, draw a Word card and tell a fragment of story. The Symbol-Icon match will affect favourably or negatively your adventure. Your aim is to cooperate to create an unforgettable adventure. A cooperative role playing game, without a game master nor preparation, focused on the story-telling and the power of the imagination of your group. Modular length Campaign mode Infinite replayability Short rules
Fragments supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fragments is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fragments for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fragments has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fragments belongs to these categories: Adventure and Science Fiction. Its main mechanics are Cooperative Game and Narrative Choice / Paragraph. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fragments are: Théo Rivière and Jonathan Favre-Godal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fragments as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.