
- BGG rating
- 7.2
Francis Drake: Montezuma's Legacy Expansion
- 3–5 players
- 120 min
- Complexity 2.8/5
- 2013

2013
Rules assistance for Francis Drake
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Francis Drake is a board game released in 2013 for 3–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Peter Hawes and its main mechanics are Set Collection, Push Your Luck, and Secret Unit Deployment.
Game description from the publisher: Return to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will have to plan their missions and provision their ships accordingly. Francis Drake is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage: How many crew members, guns, and trade goods will be needed? What supplies will be needed to reach deep into the Caribbean? Will a stronger galleon be needed to attack the treasure fleets? Can special charts from the Spanish Admiral and Governor help? Will the Queen or rich investors back the voyage? What information can the informer give? Will Drake himself be available to guide the voyage? Who will get the use of the Golden Hind? Each new voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. Get ready for the voyage of a lifetime!
Francis Drake supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Francis Drake is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Francis Drake for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Francis Drake has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Francis Drake belongs to these categories: Bluffing, Exploration, and Nautical. Its main mechanics are Set Collection, Push Your Luck, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Francis Drake are: Peter Hawes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Francis Drake as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.