FrankenDie
BGG rank
BGG #24,625
BGG rating
5.8

FrankenDie

2012

Rules assistance for FrankenDie

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 15 min
  • 6+
  • Complexity 1.3/5

For 3 players

Rules assistant for FrankenDie

What would you like to know?

Answers come from the official rulebook, with the page to check.

FrankenDie is a board game released in 2012 for 3–6 players, 15 minutes per game, and ages 6 and up. It was designed by Alan Leduc and its main mechanics are Dice Rolling and Pattern Recognition.

Expansions

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About the game

FrankenDie is a fast-paced, reflex party game for the whole family! Combining the tactile nature of dice rolling, the excitement of a "first to buzz in" mechanism, and pattern recognition that is sure to exercise your brain, FrankenDie will bring your party or game-night to life! THEME: You are a Mad Scientist competing to assemble a Creature from serviceable body parts scavenged from the graveyard. Once your Creature has a "lightly used" head, body, two arms, two legs and the all-important brain, it's time to re-animate it with a charge of lightning and a cry of... "It's Aliiiiiive!" GAME PLAY: Players take turns rolling the dice and looking for a set to call out. For instance: "3 Brains!" But all players are competing to call out a set AND be the first to place a hand on the graveyard. If you're successful, you get to keep the body part you spotted. Assemble a full creature, then call out a set of lightning to bring it to life! Now, this is no walk in the graveyard. No sir. Because when you're a mad scientist, it can cost an arm and a leg to get a head. If you want to build the Creature of your dreams, you'll have to know when to make a mad dash to the graveyard, and when to wait out your trigger-happy, mistake prone colleagues. So get a head start, and show your friends that your genius is beyond compare.

Questions and answers

FrankenDie supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.