
- BGG rank
- BGG #8,329
- BGG rating
- 6.2
Siggil
- 1–4 players
- 20 min
- Complexity 1.4/5
- 2015

Rules assistance for Freak Shop: Card "13"
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Freak Shop: Card "13" is an expansion for Freak Shop released in 2016 for 2–5 players, 15–30 minutes per game, and ages 8 and up. It was designed by Henri Kermarrec and its main mechanics are Set Collection and Trading.
A card "13", stronger than all the others. It's a big number, but it's not that much if we do not have anything else. On the other hand it is a good way to get a lot of cards ... if indeed we want to leave this possibility to other players.
Freak Shop: Card "13" supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Freak Shop: Card "13" is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Freak Shop: Card "13" for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Freak Shop: Card "13" belongs to these categories: Card Game, Horror, and Expansion for Base-game. Its main mechanics are Set Collection and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Freak Shop: Card "13" are: Henri Kermarrec. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Freak Shop: Card "13" as an expansion for Freak Shop. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Freak Shop to use it. Check that your edition of Freak Shop is compatible, as some expansions were revised between editions.