
- BGG rank
- BGG #23,718
- BGG rating
- 6.2
Reichswehr & Freikorps: If the Red Army Invaded Germany, 1920
- 2 players
- Complexity 2.3/5
- 2012

1999
Rules assistance for Freikorps: The Bolsheviks Invade Germany, 1920
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Freikorps: The Bolsheviks Invade Germany, 1920 is a board game released in 1999 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Brian Train and its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid.
From the Microgame Design Group website: Freikorps is a simulation board-wargame of a hypothetical invasion of Germany by the Soviet Union's "Red Army of Workers and Peasants" in 1920. The game is for two players, one representing the irresistible forces of proletarian revolution (the Red Player), and the other the (hopefully) impervious alliance of anti-Bolshevist forces that would have been arrayed to oppose such an invasion (the White Player). The 11 x 17" map covers Poland and eastern Germany from Warsaw to Berlin. The 280 counters show Red Army and German Freikorps units, as well as Spartakists (German Communists), interventionists and the remains of the Polish army. This game was first published in DTP format in 1999 by Microgame Design Group. A substantially revised version of this game, under the title Strike For Berlin, was published in Yaah! magazine #11 (Flying Pig Games) in March, 2018. Features: - new map drawn to a different scale with different terrain and railnet analysis; - new, double-sided counters with new values; - new order of battle; - new rules including an interactive three-segment operational phase; - many new and varied optional rules; and - rules for a link game to allow play with Red Horde 1920 (a substantial reworking of Konarmiya, and published in 2017 by Tiny Battle Publishing)
Freikorps: The Bolsheviks Invade Germany, 1920 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Freikorps: The Bolsheviks Invade Germany, 1920 is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Freikorps: The Bolsheviks Invade Germany, 1920 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Freikorps: The Bolsheviks Invade Germany, 1920 has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Freikorps: The Bolsheviks Invade Germany, 1920 belongs to these categories: Wargame and World War I. Its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Freikorps: The Bolsheviks Invade Germany, 1920 are: Brian Train. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Freikorps: The Bolsheviks Invade Germany, 1920 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.