Fresco
BGG rank
BGG #553
BGG rating
7.2

Fresco

2010

Rules assistance for Fresco

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 2.6/5

For 2 players

Rules assistant for Fresco

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fresco is a board game released in 2010 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Wolfgang Panning, Marco Ruskowski, and Marcel Süßelbeck and its main mechanics are Set Collection, Income, and Simultaneous Action Selection.

Expansions

Similar games

About the game

In Fresco, players are master painters working to restore a fresco in a Renaissance church. Each round begins with players deciding what time they would like to wake up for the day. The earlier you wake up, the earlier you will be in turn order, and the better options you will be guaranteed to have. Wake up early too often, however, and your apprentices will become unhappy and stop working as efficiently. They would much rather sleep in! Then, players decide their actions for the turn, deploying their apprentice work force to various tasks. You'll need to buy paint, mix paint, work on painting the fresco, raise money (which you'll need to buy the aforementioned paint!) by painting portraits, and perhaps even send your apprentices to the opera in order to increase their happiness. Points are scored mostly by painting the fresco, which requires specific combinations of paints, so you'll need to buy and mix your paints wisely, in addition to beating other players to the paints and fresco segments you would like to paint. Fresco includes several expansion modules, so you can play without expansions for a lighter family game or add in expansions to vary play and increase the decision-making and difficulty, resulting in a very flexible game with a high replay value.

Questions and answers

Fresco supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.