Frostgrave: Sellsword
BGG rating
7.6

Expansion for Frostgrave

Frostgrave: Sellsword

2016

Rules assistance for Frostgrave: Sellsword

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–120 min
  • 12+

Rules assistant for Frostgrave: Sellsword

What would you like to know?

Answers come from the official rulebook, with the page to check.

Frostgrave: Sellsword is an expansion for Frostgrave released in 2016 for 2–8 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.

Listen to the story

About the game

From the publisher: Sellsword is a digital-only mini-expansion for Frostgrave: Fantasy Wargames in the Frozen City. This expansion gives wizards the option to hire a captain, a special type of soldier, to help lead their warbands. Unlike other soldiers in the game, captains may choose their own weapons, have a few special abilities known as 'tricks of the trade', and gain experience. Of course, such experience and versatility comes at a price, so captains are going to want more than the retainer given to most soldiers – they want a cut of the treasure! Also included in this expansion are three new scenarios designed to give soldiers more of a chance to shine. All feature some type of limitation or obstacle to spellcasting that will force wizards to think a bit more about how much they rely on their magic.

Questions and answers

Frostgrave: Sellsword supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.