
- BGG rank
- BGG #3,346
- BGG rating
- 8.5
Rangers of Shadow Deep
- 1–4 players
- 60–120 min
- Complexity 2.3/5
- 2018

Rules assistance for Frostgrave: The Maze of Malcor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Frostgrave: The Maze of Malcor is an expansion for Frostgrave released in 2018 for 2–8 players and 60–120 minutes per game. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
Part magical university, part museum, part tourist attraction, the great Collegium of Artistry had flourished in Felstad's final days. Under the leadership of the seemingly immortal Malcor the Mad, the vast complex expanded, with new wings being built wherever they would fit, including up and down the rock face, and even buried within the mountain itself. Visitors called it one of the architectural wonders of the world; the students, who often got lost in its endless tunnels, simply called it "The Maze." With a titanic crash, an immense ice shelf tears free from the mountains that that loom above Frostgrave, revealing the lost Collegium, and the race for its secrets begins. The Maze is known to have contained many rare and unique treasures, and who knows what may have survived . . . This new, bumper-sized supplement for Frostgrave contains a host of new adventures, treasures, and creatures to challenge players. It also includes its own, unique campaign and experience system, as well as information about several of the mythical lost schools of magic. —description from the publisher
Frostgrave: The Maze of Malcor supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Frostgrave: The Maze of Malcor is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Frostgrave: The Maze of Malcor belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frostgrave: The Maze of Malcor are: Joseph McCullough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frostgrave: The Maze of Malcor as an expansion for Frostgrave. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Frostgrave to use it. Check that your edition of Frostgrave is compatible, as some expansions were revised between editions.