Fujian Trader
BGG rank
BGG #24,163
BGG rating
6.4

Fujian Trader

2016

Rules assistance for Fujian Trader

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 90–180 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Fujian Trader

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fujian Trader is a board game released in 2016 for 3–5 players, 90–180 minutes per game, and ages 12 and up. It was designed by Sari Gilbert and Robert Batchelor and its main mechanics are Trading, Area Majority / Influence, and Network and Route Building.

Similar games

About the game

Fujian Trader is a victory-point based, gateway game. The theme and mechanics are based upon the re-discovered Selden Map which depicts trading routes in China and had been lost for nearly 300 years. In Fujian Trader, players assume the role of Ming-era merchant families following trading routes in the East China Sea. Victory-points are gained by trading (or raiding) the goods of iron, silk, and rice for silver and influence. To win, players must accrue the most victory-points in order to successfully endure the Manchu invasion and subsequent Ming Empire collapse at the end of the game. The game board is divided up into six different regions separated into six different colors. Each region has several ports. Players start out with a number of ports (dependent on the number of players) and may receive goods based off of which ports they control. When ports produce goods depends on the roll of a colored die. The color the die lands on coincides with the six colored regions and determines which produces goods for that round. Players may purchase additional ports with money gained from trading or incite rebellions in already controlled ports to wrestle them from an opponent. The game ends after the Manchu first invade the Ming Empire. The invasion starts once the last of three Manchu Move cards is drawn from the Event deck. Players then have a three rounds to trade goods and two rounds to store silver, thus accruing victory-points. After the third round of the invasion the game ends, and players tally up victory points to determine who wins.

Questions and answers

Fujian Trader supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.