Fulcrum Leader: Expansion #2 – Early Years
BGG rating
8.0

Expansion for Fulcrum Leader

Fulcrum Leader: Expansion #2 – Early Years

2025

Rules assistance for Fulcrum Leader: Expansion #2 – Early Years

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 12+

Rules assistant for Fulcrum Leader: Expansion #2 – Early Years

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fulcrum Leader: Expansion #2 – Early Years is an expansion for Fulcrum Leader released in 2025 for 1 player and ages 12 and up. It was designed by Benjamin Chee and Doug Glover and its main mechanics are Simulation, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.

About the game

From the earliest days of the Cold War, these iconic aircraft have served in Frontal Aviation over the years in greater numbers than any other post-war designs, incorporating lessons learnt from the Korean War, this set adds 56 cards and 88 counters to your Fulcrum Leader game, including: 45 x Aircraft cards (MiG-19 Farmer / MiG-21F Fishbed-C) 3 x Squadron Asset cards (Tu-16 Strike / Su-7 Strike / RE Spetsnaz) 6 x Ground Control Intercept station cards (Egypt) 2 x Event cards 5 x Campaign sheets 33 x Early air-to-air munitions (R-3S / R-13) 40 x Site and Bandit counters (Vatour / Ouragan / B-47 / Nike Hercules) -description from designer

Questions and answers

Fulcrum Leader: Expansion #2 – Early Years supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.