
- BGG rating
- 7.6
Full Metal Planete: Plateau Modulaire
- 2–4 players
- 120 min
- Complexity 3.0/5
- 1989

1988
Rules assistance for Full Metal Planète
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Full Metal Planète is a board game released in 1988 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Gérard Delfanti, Pascal Trigaux, and Gérard Mathieu and its main mechanics are Real-Time and Action Points.
In this game of science fiction strip mining, players land on a planet and try and grab as much ore as possible and take off before the game is over. Each player has tanks, boats, barges, mining equipment and a base ship at his disposal and will have to contend with the weather and the other miners. The game uses an action point allowance system and thus is dice free. Each player on his turn has a pool of points that he can divide in a variety of ways, putting all the points into one unit's movement or dividing them among several units. Each turn is timed so players have to think quickly, and once a move has been made it cannot be retracted. The game itself is beautifully put together, with a detailed hex grid and real metal miniatures for all of the units. Online Play: Full Metal Galaxy Full Metal Program VASSAL module Re-implemented by: Full Metal Conquête (as a two-player version) Expanded by: Full Metal Planete: Plateau Modulaire. Microbadges: - Full Metal Planète fan Buy It
Full Metal Planète supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Full Metal Planète is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Full Metal Planète for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Full Metal Planète has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Full Metal Planète belongs to these categories: Miniatures and Science Fiction. Its main mechanics are Real-Time and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Full Metal Planète are: Gérard Delfanti, Pascal Trigaux, and Gérard Mathieu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Full Metal Planète as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.